
You can also make other changes in the menu, such as mapping your buttons and changing the difficulty, which affects your lives, the appearance of certain enemies, and even how much health you start off with. If you want, you can change how long he lasts in the options menu, with a choice of 10, 20 and 30 seconds. However, you can’t pick up or open presents while in this state, so you’ll have to decide whether it’s worth the temporary advantage. Other types of presents can also be found within the stage, either releasing trapped elves or giving you pickups such as Santa caps that restore your health, extra lives and checkpoint bells.Įvery now and again, you’ll find coffee cups that will turn out into Anti-Santa, a furious alter-ego who’s invincible and can take out giant stone golems blocking your path. These have no real purpose beyond giving you extra points, but they make for a nice change of pace.

You’re able to run, jump, duck, climb up objects, and swing from ropes to get around, and you can take out rogue toys with projectile magic or by jumping on them (though you have to press the jump button while in the air, similar to Castle of Illusion).ĭefeating them leaves behind presents, which you can grab and deliver to children in bonus stages after every boss fight. Waking up to realize what’s happened, it’s up to Santa to recover the presents, defeat the gang and give gifts all around the world.ĭaze Before Christmas is a platformer where your goal is to reach the end of the stage, which is indicated with a shining star most of the time. Unfortunately, a dastardly gang led by the Awful Louse steals all the presents and curses the toys to attack anything in sight. Although it’s not quite a hidden gem, it’s a solid, easy romp if you’re in the mood for some simple festive gaming.īefore setting off to deliver the presents for Christmas, Santa Claus has himself a brief nap. It only came out in Australia and Europe, and received fairly middling reviews at the time. However, they also made a couple of original games, such as obscure holiday-themed platformer Daze Before Christmas.

In the early 90s, Norwegian developer Funcom made their trade with licensed platformers based on animated films ( Disney’s Pocahontas, A Dinosaur’s Story) and ports of arcade hits ( Samurai Shodown, Fatal Fury Special).

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